Omar Rizwan omar@social.omar.website

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"The program should, in some way, expand the concept of what computer paint programs are, as well as what mark making can be."

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Slash @slash@merveilles.town

Grant Custer @grantcuster@mastodon.social

Slowly going out on a limb. Exploring at Google Creative Lab. Making experimental creative tools on the web at http://constraint.systems.

Alastair Reid @adreid@mastodon.social

Researcher at Intel Strategic CAD Labs. Formal methods, security, computer architecture, ... He/him. Tweets are my own. https://alastairreid.github.io

blinry @blinry@chaos.social

Computer science, art, game design. Values autonomy, creativity and curiosity. Polyamorous. Introverted, organized. Humanist. Recurse Center alumn. Feelings: @nibryl

Josh Horowitz @qualmist@assemblag.es

he/him/his. @uwcse@twitter.com, prev @dynamicland1@twitter.com & @inkandswitch@twitter.com.

tomáš א mládek @thm@witter.cz

ton of heavy metal

I like to connect things and work together with computers. Dabbling A/V artist, aspiring nexialist. ⅓ of @kunsaxan

Also an ex-student of #psychology

he/they

Carsten Rodin @carstoid@mathstodon.xyz

James Valleroy @jvalleroy@fosstodon.org

I contribute to free and open source software projects such as FreedomBox and Debian. I also play board games and learn about birds. I experience anxiety often.

gustav @gustav@merveilles.town

"what a beautiful dream that could flash on a screen in a blink of an eye and be gone from me"

currently working on a minimal lo-fi game engine, among other things

(recently moved here from gamedev.place)

Chris @heymurks@mastodon.social

Software Engineer

Mia Kiesman VEVO @nkizz@tacobelllabs.net

Mia NW. Kiesman
Firmware Engineer at Generac CES | 23 | BLM
yeehaw🤠
pfp @adyrd

This section is non-normative.

anshukla @anshukla@mastodon.social